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RUST ANALYTICS
LIVE38,554PLY11,451SRV
QUOTE 87.106.1.39:28015 Offline checked 19d ago

Lebendige Welt - Testserver

moddedcarbon
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,721
top 71%
Rank · 7d ago
#10,738
4983 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average65/300−46−41.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average62/225−19−23.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−21−46.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−16−79.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−47−70.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Lebendige Welt - Testserver?

No gather rate is given in the name of Lebendige Welt - Testserver. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Lebendige Welt - Testserver?

The map on Lebendige Welt - Testserver is procedural, size 3,000, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Lebendige Welt - Testserver hold in the server rankings?

For the last seven days, Lebendige Welt - Testserver holds rank #15,721 on player hours, in the top 71% of all ranked servers.

How many players does Lebendige Welt - Testserver have?

Right now, Lebendige Welt - Testserver is offline; the last sighting was 19 days 17 hours ago.

Wipe Schedule

When does Lebendige Welt - Testserver schedule its wipes?

The record holds too few of Lebendige Welt - Testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 38 days 12 hours ago the current world was created.

Server Overview

What is the location of Lebendige Welt - Testserver?

There is no region published for Lebendige Welt - Testserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 87.106.1.39:28015 is its address.

What Rust version is Lebendige Welt - Testserver running?

The build is Rust network protocol 2633 and build 163207 on Linux, running on Lebendige Welt - Testserver. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Lebendige Welt - Testserver?

Lebendige Welt - Testserver is down. The last time we saw it was 19 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Lebendige Welt - Testserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Lebendige Welt - Testserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Lebendige Welt - Testserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Lebendige Welt - Testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join Lebendige Welt - Testserver?

Type client.connect 87.106.1.39:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.