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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 87.116.182.216:28015 Offline checked 1d ago

rustbuilder local

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,235
top 64%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:39 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average126/300−74−36.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average151/225+16+11.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+1.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average38/1000−52−57.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−18−64.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average32/700−72−69.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on rustbuilder local?

The name of rustbuilder local carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Player Count

What position does rustbuilder local hold in the server rankings?

In the top 64% of all ranked servers, rustbuilder local is #14,235 on player hours over the last seven days.

What is the population on rustbuilder local?

Right now, rustbuilder local is offline; the last sighting was 45 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Wipe Schedule

When does rustbuilder local schedule its wipes?

The record holds too few of rustbuilder local's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 47 hours ago the current world was created.

Server Details

What is the location of rustbuilder local?

No region is published by rustbuilder local. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 87.116.182.216:28015.

rustbuilder local is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on rustbuilder local. Your game needs the same protocol to get in; Steam takes care of the update.

Is rustbuilder local up, and how consistent is its uptime?

No response from rustbuilder local. It was last seen 45 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

How should you interpret the tags on rustbuilder local?

These tags are published by rustbuilder local and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature rustbuilder local?

The following Rust Analytics lists feature rustbuilder local: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to rustbuilder local?

The console route: start Rust, press F1, enter client.connect 87.116.182.216:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.