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RUST ANALYTICS
LIVE40,859PLY11,465SRV
QUOTE 87.120.165.27:28015 Offline checked 13d ago

MultiTool Mini 2000

moddedoxide
Players · last
0/ 30
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,736
top 70%
Rank · 7d ago
#15,315
1421 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 84360382
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average79/300−32−29.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average78/225−3−3.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−13−64.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average19/700−48−71.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MultiTool Mini 2000?

No gather rate appears in the name of MultiTool Mini 2000. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on MultiTool Mini 2000?

The map on MultiTool Mini 2000 is procedural, size 2,000, with seed 84360382, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does MultiTool Mini 2000 sit in the rankings?

For the last seven days, MultiTool Mini 2000 holds rank #16,736 on player hours, in the top 70% of all ranked servers.

How many players does MultiTool Mini 2000 have?

Right now, MultiTool Mini 2000 is offline; the last sighting was 13 days 13 hours ago.

Wipe Schedule

When does MultiTool Mini 2000 schedule its wipes?

There are too few wipes on record for MultiTool Mini 2000 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was created.

Server Info

What is the server location for MultiTool Mini 2000?

There is no region published for MultiTool Mini 2000. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.120.165.27:28015 is its address.

MultiTool Mini 2000 is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on MultiTool Mini 2000. Your game needs the same protocol to get in; Steam takes care of the update.

Is MultiTool Mini 2000 up, and how consistent is its uptime?

Offline at this moment: MultiTool Mini 2000. Last seen 13 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.

Tags & Filters

What is the meaning of the tags on MultiTool Mini 2000?

Published by MultiTool Mini 2000 for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp30 (Max players): Slot count: 30; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does MultiTool Mini 2000 show up in Rust Analytics lists and filters?

These Rust Analytics lists include MultiTool Mini 2000: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join MultiTool Mini 2000?

Type client.connect 87.120.165.27:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp30
Max players Slot count: 30.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.