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RUST ANALYTICS
LIVE91,327PLY11,666SRV
QUOTE 87.122.2.53:28015 Offline checked 10d ago

RUST@FRITTENBUDE

vanilla
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,921
944 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average492/525−54−10.0%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average176/200−32−15.4%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average341/375−87−20.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average327/350−83−20.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average1059/1075+1015+2297.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average272/325−80−22.8%

Quick answers

from the figures on this page

Rules & Settings

How is RUST@FRITTENBUDE configured in terms of rules and settings?

No gather rate is given in the name of RUST@FRITTENBUDE. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on RUST@FRITTENBUDE?

The game generates the procedural map on RUST@FRITTENBUDE.

Activity

What position does RUST@FRITTENBUDE hold in the server rankings?

For the last seven days, RUST@FRITTENBUDE holds rank #15,977 on player hours, in the top 71% of all ranked servers.

How many players does RUST@FRITTENBUDE have?

Right now, RUST@FRITTENBUDE is offline; the last sighting was 10 days 14 hours ago.

Wipe Schedule

When does RUST@FRITTENBUDE schedule its wipes?

The record holds too few of RUST@FRITTENBUDE's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 5 hours ago the current world was created.

Server Info

What is the server location for RUST@FRITTENBUDE?

There is no region published for RUST@FRITTENBUDE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.122.2.53:28015 is its address.

RUST@FRITTENBUDE runs which version of Rust?

The version in use at RUST@FRITTENBUDE: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUST@FRITTENBUDE and is it currently online?

RUST@FRITTENBUDE is down. The last time we saw it was 10 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RUST@FRITTENBUDE?

These tags are published by RUST@FRITTENBUDE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RUST@FRITTENBUDE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RUST@FRITTENBUDE matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join RUST@FRITTENBUDE?

Type client.connect 87.122.2.53:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.