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RUST ANALYTICS
LIVE65,847PLY11,672SRV
QUOTE 87.151.212.210:28015 Online checked 10m ago

InternalTrainServer""

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:52 UTC5d ago 0 – running 0
Sun 4 Oct, 18:21 UTC9d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC11d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW12d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC18d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC26d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average324/400+46+16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average316/400+80+33.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average312/325−74−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average275/375+72+35.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average52/250−9−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average248/400+29+13.2%

Quick answers

from the figures on this page

Server Rules

How is InternalTrainServer"" configured in terms of rules and settings?

No gather rate appears in the name of InternalTrainServer"". Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on InternalTrainServer""?

A procedural map runs on InternalTrainServer"", created by the game.

Activity

What is the rank of InternalTrainServer""?

For the last seven days, InternalTrainServer"" holds rank #15,977 on player hours, in the top 71% of all ranked servers.

How full is InternalTrainServer""?

0 of 10 slots on InternalTrainServer"" are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How does InternalTrainServer"" handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.

When does InternalTrainServer"" schedule its wipes?

There is no next wipe to predict for InternalTrainServer"", which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 2 hours.

Server Info

Where can InternalTrainServer"" be found?

There is no region published for InternalTrainServer"". The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.151.212.210:28015.

InternalTrainServer"" runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what InternalTrainServer"" runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of InternalTrainServer""?

The server is live: InternalTrainServer"" is online. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on InternalTrainServer""?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which InternalTrainServer"" publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature InternalTrainServer""?

On Rust Analytics, InternalTrainServer"" matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to InternalTrainServer""?

The console route: start Rust, press F1, enter client.connect 87.151.212.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.