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RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 87.165.209.68:28015 Offline checked 20d ago

SinglePlayer

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,177
top 61%
Rank · 7d ago
#12,154
1023 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average243/250−33−12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average143/200+0+0.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average217/250+11+5.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average139/200−28−16.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average121/150−14−10.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SinglePlayer?

No gather rate appears in the name of SinglePlayer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on SinglePlayer?

The game generates the procedural map on SinglePlayer.

Player Count

Where does SinglePlayer sit in the rankings?

In the top 61% of all ranked servers, SinglePlayer is #13,177 on player hours over the last seven days.

What is the population on SinglePlayer?

At present, SinglePlayer is offline; the last sighting was 20 days 15 hours ago.

Wipe Frequency

How often does SinglePlayer wipe?

The record holds too few of SinglePlayer's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 40 days 10 hours old.

Server Info

Where can SinglePlayer be found?

There is no region published for SinglePlayer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 87.165.209.68:28015.

SinglePlayer is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what SinglePlayer runs. The protocol has to match for you to join, and Steam applies that update.

Is SinglePlayer up, and how consistent is its uptime?

Offline at this moment: SinglePlayer. Last seen 20 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on SinglePlayer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which SinglePlayer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

SinglePlayer appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, SinglePlayer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to SinglePlayer?

The console route: start Rust, press F1, enter client.connect 87.165.209.68:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.