Testserver
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #6,911 ▼9075 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:50 UTC11d ago | 2+1 queue | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 230/275 | ▲+28+14.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 219/275 | ▲+75+52.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 347/350 | ▼−64−15.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 190/250 | ▲+71+60.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 36/250 | ▲+1+1.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 176/275 | ▲+47+36.4% |
Quick answers
from the figures on this pageMap and Rules
How is Testserver configured in terms of rules and settings?
No gather rate is given in the name of Testserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on Testserver?
The game generates the procedural map on Testserver.
Population
What is the rank of Testserver?
For the last seven days, Testserver holds rank #15,986 on player hours, in the top 71% of all ranked servers.
How full is Testserver?
At present, Testserver is offline; the last sighting was 6 days 15 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How does Testserver handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 31 hours after the latest wipe the crowd peaked; 1 more stood in the queue.
How often does Testserver wipe?
No rhythm can be told for Testserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 8 hours old.
Server Details
What is the server location for Testserver?
There is no region published for Testserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.167.183.73:28015 is its address.
Testserver is on which Rust version?
The version in use at Testserver: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Testserver?
Testserver is down. The last time we saw it was 6 days 15 hours ago. 12% is its uptime for the last 7 full days, 20 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.
Tags & Filters
What is the meaning of the tags on Testserver?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Testserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Testserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Testserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Testserver?
The console route: start Rust, press F1, enter client.connect 87.167.183.73:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp2
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.