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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 87.185.55.31:28015 Offline checked 17d ago

SinglePlayer

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,601
top 72%
Rank · 7d ago
#15,831
770 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average345/400+67+24.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average348/400+112+47.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average313/325−73−18.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average321/375+118+57.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average56/250−5−8.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average263/400+44+20.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SinglePlayer?

The name of SinglePlayer carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SinglePlayer?

SinglePlayer uses a procedural map, which the game generates.

Player Count

Where does SinglePlayer sit in the rankings?

For the last seven days, SinglePlayer holds rank #16,601 on player hours, in the top 72% of all ranked servers.

What is the population on SinglePlayer?

Right now, SinglePlayer is offline; the last sighting was 17 days 14 hours ago.

Wipe Schedule

When does SinglePlayer schedule its wipes?

No rhythm can be told for SinglePlayer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days ago the current world was created.

Server Overview

What is the location of SinglePlayer?

No region is published by SinglePlayer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.185.55.31:28015.

SinglePlayer is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what SinglePlayer runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SinglePlayer and is it currently online?

Offline at this moment: SinglePlayer. Last seen 17 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on SinglePlayer?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which SinglePlayer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SinglePlayer show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature SinglePlayer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join SinglePlayer?

The console route: start Rust, press F1, enter client.connect 87.185.55.31:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.