MeRatlos_Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,991 top 71%
- Rank · 7d ago
- #16,953 ▲962 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 492/525 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 314/350 | ▼−46−12.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−24−13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 273/275 | ▼−73−21.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 | ▼−18−33.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 264/325 | ▼−5−1.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on MeRatlos_Test?
No gather rate is given in the name of MeRatlos_Test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on MeRatlos_Test?
MeRatlos_Test uses a procedural map, which the game generates.
Player Count
What is the rank of MeRatlos_Test?
In the top 71% of all ranked servers, MeRatlos_Test is #15,991 on player hours over the last seven days.
What is the population on MeRatlos_Test?
At present, MeRatlos_Test is offline; the last sighting was 9 days 19 hours ago.
Wipe Frequency
On what cycle does MeRatlos_Test wipe?
No rhythm can be told for MeRatlos_Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was created.
Server Overview
Where can MeRatlos_Test be found?
There is no region published for MeRatlos_Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 87.185.59.211:28015.
MeRatlos_Test is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on MeRatlos_Test. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of MeRatlos_Test?
Offline at this moment: MeRatlos_Test. Last seen 9 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags & Filters
What is the meaning of the tags on MeRatlos_Test?
These tags are published by MeRatlos_Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature MeRatlos_Test?
The following Rust Analytics lists feature MeRatlos_Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join MeRatlos_Test?
The console route: start Rust, press F1, enter client.connect 87.185.59.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.