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RUST ANALYTICS
LIVE58,894PLY11,638SRV
QUOTE 87.224.251.94:39998 Online checked 7m ago

Pop_Rust_Classic

monthly wipes vanillaoxide
Players · last
0/ 200
+024h
0% full
Day range 0 4
7-day avg 1 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 8
Rank
#3,113
top 14%
Rank · 7d ago
#2,790
323 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
186
player hours, last seven days
Map
4500
Procedural Map · seed 1189436084
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 21h

The force wipe · high confidence

wipe-day peak
7
players, last three wipes

Coming wipes

  1. 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW13d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average324/375+63+24.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average274/300+22+8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375+41+12.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average254/300+20+8.5%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average265/400+58+28.1%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average181/300−11−5.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Pop_Rust_Classic?

The name of Pop_Rust_Classic carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Pop_Rust_Classic?

A procedural map of size 4,500 with seed 1189436084 runs on Pop_Rust_Classic, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Pop_Rust_Classic sit in the rankings?

For the last seven days, Pop_Rust_Classic holds rank #3,113 on player hours, in the top 14% of all ranked servers.

How full is Pop_Rust_Classic?

0 of 200 slots on Pop_Rust_Classic are filled at the moment. Average players over seven days: 1; peak: 8. At 18:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Pop_Rust_Classic?

Recent wipes at this server drew an average peak of 7 players. 23 hours after the latest wipe, the crowd reached its peak.

When does Pop_Rust_Classic schedule its wipes?

The only wipe at Pop_Rust_Classic is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 3 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for Pop_Rust_Classic?

There is no region published for Pop_Rust_Classic. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 87.224.251.94:39998.

What is the performance like on Pop_Rust_Classic?

Average server fps for the last 48 hours is 40; the floor was 37. 124,623 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 6,156 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Pop_Rust_Classic running?

Rust network protocol 2634 and build 166652 on Windows is what Pop_Rust_Classic runs. The protocol has to match for you to join, and Steam applies that update.

Is Pop_Rust_Classic up, and how consistent is its uptime?

Pop_Rust_Classic is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 days 16 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Pop_Rust_Classic?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which Pop_Rust_Classic publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Pop_Rust_Classic appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Pop_Rust_Classic: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Pop_Rust_Classic?

Type client.connect 87.224.251.94:39998 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://t.me/rust_pve.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity: 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.