Skip to the page
RUST ANALYTICS
LIVE39,125PLY11,450SRV
QUOTE 87.225.111.109:28015 Offline checked 20d ago

AC TEST STAND (insecure)

oxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#10,691
4807 places down
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 12:30 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average293/325−28−8.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average121/225−58−32.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average214/250+37+21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average174/200−8−4.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−16−41.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average137/175−31−18.4%

Quick answers

from the figures on this page

Rules & Settings

How is AC TEST STAND (insecure) configured in terms of rules and settings?

The name of AC TEST STAND (insecure) carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

What is the current map on AC TEST STAND (insecure)?

AC TEST STAND (insecure) uses a procedural map, which the game generates.

Population

What position does AC TEST STAND (insecure) hold in the server rankings?

In the top 68% of all ranked servers, AC TEST STAND (insecure) is #15,498 on player hours over the last seven days.

How full is AC TEST STAND (insecure)?

At present, AC TEST STAND (insecure) is offline; the last sighting was 20 days 23 hours ago.

Wipe Schedule

What happens on wipe day at AC TEST STAND (insecure)?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does AC TEST STAND (insecure) wipe?

There are too few wipes on record for AC TEST STAND (insecure) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was created.

Server Details

What is the location of AC TEST STAND (insecure)?

For AC TEST STAND (insecure), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 87.225.111.109:28015 is its address.

AC TEST STAND (insecure) runs which version of Rust?

The version in use at AC TEST STAND (insecure): Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is AC TEST STAND (insecure) and is it currently online?

Offline at this moment: AC TEST STAND (insecure). Last seen 20 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags and Rankings

How should you interpret the tags on AC TEST STAND (insecure)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which AC TEST STAND (insecure) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature AC TEST STAND (insecure)?

On Rust Analytics, AC TEST STAND (insecure) matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join AC TEST STAND (insecure)?

Type client.connect 87.225.111.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.