Test
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,344 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 493/525 | ▼−41−7.7% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 188/200 | ▼−47−19.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 345/375 | ▼−106−23.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 332/350 | ▼−115−25.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1062/1075 | ▲+1023+2634.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 275/325 | ▼−98−26.2% |
Quick answers
from the figures on this pageServer Rules
How is Test configured in terms of rules and settings?
The name of Test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Test?
A procedural map runs on Test, created by the game.
Player Count
What position does Test hold in the server rankings?
In the top 60% of all ranked servers, Test is #13,344 on player hours over the last seven days.
What is the population on Test?
At present, Test is offline; the last sighting was 26 hours ago. The seven-day average is 0 players, with a peak of 1. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How often does Test wipe?
The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 hours.
Server Overview
Where can Test be found?
For Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 87.252.227.115:28015.
Test runs which version of Rust?
The build is Rust network protocol 2635 and build 167938 on Windows, running on Test. Joining requires the same protocol on your game, which Steam updates.
Is Test up, and how consistent is its uptime?
Offline at this moment: Test. Last seen 26 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Server Tags
What is the meaning of the tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167938 (Build): Build 167938; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Test show up in Rust Analytics lists and filters?
On Rust Analytics, Test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join Test?
The console route: start Rust, press F1, enter client.connect 87.252.227.115:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs167938,ts8
Game
gmrust
mp2
ts8
v2635
cs167938
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.