Skip to the page
RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 87.255.2.244:28015 Offline checked 11h ago

My Rust DEV Server

moddedcarbon
Players · last
1/ 10
+024h
10% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,003
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0019:0020:0018:0019:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average65/300−46−41.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average62/225−19−23.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−21−46.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−16−79.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−47−70.0%

Quick answers

from the figures on this page

Rules & Settings

How is My Rust DEV Server configured in terms of rules and settings?

The name of My Rust DEV Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust DEV Server?

The game generates the procedural map on My Rust DEV Server.

Player Count

What is the rank of My Rust DEV Server?

In the top 40% of all ranked servers, My Rust DEV Server is #9,003 on player hours over the last seven days.

What is the population on My Rust DEV Server?

Right now, My Rust DEV Server is offline; the last sighting was 11 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Wipe Schedule

When does My Rust DEV Server schedule its wipes?

There are too few wipes on record for My Rust DEV Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 16 hours.

Server Overview

What is the server location for My Rust DEV Server?

No region is published by My Rust DEV Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.255.2.244:28015 is its address.

My Rust DEV Server is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on My Rust DEV Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Rust DEV Server up, and how consistent is its uptime?

Offline at this moment: My Rust DEV Server. Last seen 11 hours ago. 15% is its uptime for the last 3 full days, 11 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Rust DEV Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which My Rust DEV Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Rust DEV Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Rust DEV Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join My Rust DEV Server?

Type client.connect 87.255.2.244:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.