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RUST ANALYTICS
LIVE33,853PLY11,451SRV
QUOTE 87.67.61.213:28015 Online checked 14m ago

Private server

moddedoxide
Players · last
0/ 5
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,739
top 39%
Rank · 7d ago
#8,083
656 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
3800
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:25 UTC9d ago 1 – running 1
Fri 2 Oct, 21:48 UTC11d ago 1 – 1.8 days 0
Mon 28 Sep, 19:50 UTC15d ago 1 halved by day 2 4.1 days 0
Sun 27 Sep, 17:53 UTC16d ago 1 – 1.1 days 0
Sun 20 Sep, 09:37 UTC23d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average37/300−36−49.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average30/225−19−38.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−8−38.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−12−92.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average16/700−33−67.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Private server?

The name of Private server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Private server?

Private server uses a procedural map of size 3,800 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Player Count

Where does Private server sit in the rankings?

In the top 39% of all ranked servers, Private server is #8,739 on player hours over the last seven days.

What is the population on Private server?

0 of 5 slots on Private server are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

How does Private server handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1.5 when it did not hold.

How often does Private server wipe?

Private server wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 12 hours.

Server Overview

What is the location of Private server?

For Private server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 87.67.61.213:28015.

What is the performance like on Private server?

The last 48 hours average 93 server fps, the low being 49. The entity count reached 84,823, covering buildings, deployables and all else in the world. The memory ceiling reached 3,595 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Private server running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Private server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Private server?

Online at this moment: Private server. 9 days 10 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Private server?

These tags are published by Private server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Private server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Private server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Private server?

The console route: start Rust, press F1, enter client.connect 87.67.61.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.