Nexus | Rust
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,736 top 70%
- Rank · 7d ago
- #15,586 ▼1150 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average | 179/200 | ▼−120−40.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average | 101/200 | ▼−34−25.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 256/275 | ▲+48+23.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average | 120/200 | ▼−47−28.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 22/250 | ▼−4−15.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average | 109/150 | ▼−40−26.7% |
Quick answers
from the figures on this pageRules & Settings
How is Nexus | Rust configured in terms of rules and settings?
No gather rate is given in the name of Nexus | Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Nexus | Rust?
Nexus | Rust uses a procedural map, which the game generates.
Population
What position does Nexus | Rust hold in the server rankings?
For the last seven days, Nexus | Rust holds rank #16,736 on player hours, in the top 70% of all ranked servers.
What is the population on Nexus | Rust?
At present, Nexus | Rust is offline; the last sighting was 14 days 12 hours ago.
Wipe Cycle
On what cycle does Nexus | Rust wipe?
There are too few wipes on record for Nexus | Rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 12 hours.
Server Overview
What is the location of Nexus | Rust?
For Nexus | Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 87.70.27.125:28015.
What Rust version is Nexus | Rust running?
The version in use at Nexus | Rust: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is Nexus | Rust and is it currently online?
Nexus | Rust is down. The last time we saw it was 14 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Nexus | Rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Nexus | Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Nexus | Rust show up in Rust Analytics lists and filters?
These Rust Analytics lists include Nexus | Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Nexus | Rust?
Type client.connect 87.70.27.125:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.