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RUST ANALYTICS
LIVE62,733PLY11,671SRV
QUOTE 87.76.153.22:28034 Offline checked 4d ago

A Rust Staging Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,839
872 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 18967979
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:24 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average306/325+66+27.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average281/325+96+51.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average325/350−77−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average265/300+103+63.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250+2+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average242/350+79+48.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Rust Staging Server?

A procedural map of size 3,000 with seed 18967979 runs on A Rust Staging Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does A Rust Staging Server hold in the server rankings?

For the last seven days, A Rust Staging Server holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How full is A Rust Staging Server?

Right now, A Rust Staging Server is offline; the last sighting was 4 days 9 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for A Rust Staging Server?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does A Rust Staging Server wipe?

No rhythm can be told for A Rust Staging Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 11 hours old.

Server Overview

Where can A Rust Staging Server be found?

For A Rust Staging Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.76.153.22:28034 is its address.

What Rust version is A Rust Staging Server running?

Rust network protocol 2634 and build 166586 on Linux is what A Rust Staging Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of A Rust Staging Server?

Offline at this moment: A Rust Staging Server. Last seen 4 days 9 hours ago. The last 7 full days give 51% uptime, 85 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Rust Staging Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which A Rust Staging Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Rust Staging Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Rust Staging Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join A Rust Staging Server?

Type client.connect 87.76.153.22:28034 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.