ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,234 top 61%
- Rank · 7d ago
- #13,320 ▲86 places up
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 551/600 | ▼−12−2.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 422/450 | ▼−54−11.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 208/225 | ▼−47−18.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 404/400 | ▼−36−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 43/250 | ▼−27−38.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 352/425 | ▲+26+7.9% |
Quick answers
from the figures on this pageServer Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on ServerName?
The game generates the procedural map on ServerName.
Population
What is the rank of ServerName?
In the top 61% of all ranked servers, ServerName is #13,234 on player hours over the last seven days.
How full is ServerName?
At present, ServerName is offline; the last sighting was 20 days 17 hours ago.
Wipe Cycle
On what cycle does ServerName wipe?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 17 hours.
Server Overview
Where can ServerName be found?
No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.134.57.82:28015 is its address.
What Rust version is ServerName running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.
How reliable is ServerName and is it currently online?
No response from ServerName. It was last seen 20 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.
Server Tags
What is the meaning of the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does ServerName show up in Rust Analytics lists and filters?
On Rust Analytics, ServerName matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to ServerName?
Type client.connect 88.134.57.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.