Skip to the page
RUST ANALYTICS
LIVE58,696PLY11,663SRV
QUOTE 88.135.255.243:28015 Offline checked 15d ago

MyLocalServer

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,543
top 61%
Rank · 7d ago
#10,180
4363 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average274/325+34+14.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average264/325+79+42.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average330/350−72−17.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average248/300+86+53.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250+2+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average220/350+57+35.3%

Quick answers

from the figures on this page

Map and Rules

How is MyLocalServer configured in terms of rules and settings?

The name of MyLocalServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.

What is the current map on MyLocalServer?

The game generates the procedural map on MyLocalServer.

Population

What is the rank of MyLocalServer?

In the top 61% of all ranked servers, MyLocalServer is #14,543 on player hours over the last seven days.

What is the population on MyLocalServer?

At present, MyLocalServer is offline; the last sighting was 15 days 9 hours ago.

Wipe Cycle

When does MyLocalServer schedule its wipes?

No rhythm can be told for MyLocalServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 16 days 7 hours.

Server Overview

What is the location of MyLocalServer?

There is no region published for MyLocalServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.135.255.243:28015.

What Rust version is MyLocalServer running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on MyLocalServer. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of MyLocalServer?

No response from MyLocalServer. It was last seen 15 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Server Tags

What is the meaning of the tags on MyLocalServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which MyLocalServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does MyLocalServer show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature MyLocalServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join MyLocalServer?

The console route: start Rust, press F1, enter client.connect 88.135.255.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.