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RUST ANALYTICS
LIVE71,259PLY11,697SRV
QUOTE 88.152.37.155:28015 Online EU checked 10m ago

[RUST][PVE] LianYu 4 ever

monthly wipes moddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,422
top 56% · #2319 in EU
Rank · 7d ago
#16,178
3756 places up
Last wipe
10d ago
monthly schedule
Next wipe
22d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
14 max
players per team
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
5000
Procedural Map · seed 86329953
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0013:0020:0004:0011:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608022:0013:0020:0004:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 56% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 21h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:25 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average52/1000−1−1.9%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average16/1000−5−23.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average52/700−43−45.2%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average18/650+4+33.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 65 on average8/1000+1+18.5%
6666 RUST /ДЛЯ НОВИЧКОВ /EU MAIN 10.10EU · groups of 16+ · monthly · 53 on average5/650−6−53.5%

Quick answers

from the figures on this page

Map and Rules

How is [RUST][PVE] LianYu 4 ever configured in terms of rules and settings?

No gather rate appears in the name of [RUST][PVE] LianYu 4 ever. 14 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [RUST][PVE] LianYu 4 ever?

[RUST][PVE] LianYu 4 ever uses a procedural map of size 5,000 with seed 86329953, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does [RUST][PVE] LianYu 4 ever hold in the server rankings?

On seven-day player hours, [RUST][PVE] LianYu 4 ever sits at #12,422, in the top 56% across ranked servers and #2,319 in Europe.

How full is [RUST][PVE] LianYu 4 ever?

On [RUST][PVE] LianYu 4 ever, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.

Wipe Schedule

What can you expect on wipe day for [RUST][PVE] LianYu 4 ever?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [RUST][PVE] LianYu 4 ever schedule its wipes?

Once a month, at the force wipe, [RUST][PVE] LianYu 4 ever wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 9 hours old. Its tags list a wipe each month.

Server Details

Where can [RUST][PVE] LianYu 4 ever be found?

In Europe, [RUST][PVE] LianYu 4 ever lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.152.37.155:28015 is its address.

How is the performance on [RUST][PVE] LianYu 4 ever?

The last 48 hours average 62 server fps, the low being 31. 141,091 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,690 MB. A climbing entity count plus low fps is the lag players report.

[RUST][PVE] LianYu 4 ever is on which Rust version?

Rust network protocol 2634 and build 167398 on Linux is what [RUST][PVE] LianYu 4 ever runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [RUST][PVE] LianYu 4 ever up, and how consistent is its uptime?

The server is live: [RUST][PVE] LianYu 4 ever is online. 13 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 94% uptime, 158 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [RUST][PVE] LianYu 4 ever?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts14 (Group limit): 14 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe, which [RUST][PVE] LianYu 4 ever publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [RUST][PVE] LianYu 4 ever show up in Rust Analytics lists and filters?

On Rust Analytics, [RUST][PVE] LianYu 4 ever matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [RUST][PVE] LianYu 4 ever?

Type client.connect 88.152.37.155:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EU,gmrust,cs167398,ts14,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts14
Group limit 14 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.