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RUST ANALYTICS
LIVE76,692PLY11,677SRV
QUOTE 88.154.13.94:28015 Offline checked 4d ago

RUSTHELL

Players · last
0/ 100
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,588
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average578/600+26+4.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average439/400+15+3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average132/200−44−25.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average326/375−89−21.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250−29−36.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Map and Rules

How is RUSTHELL configured in terms of rules and settings?

No gather rate is given in the name of RUSTHELL. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RUSTHELL?

The game generates the procedural map on RUSTHELL.

Player Count

What position does RUSTHELL hold in the server rankings?

In the top 61% of all ranked servers, RUSTHELL is #13,588 on player hours over the last seven days.

How full is RUSTHELL?

Right now, RUSTHELL is offline; the last sighting was 4 days 6 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

On what cycle does RUSTHELL wipe?

There are too few wipes on record for RUSTHELL to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 8 hours old.

Server Overview

What is the location of RUSTHELL?

There is no region published for RUSTHELL. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.154.13.94:28015 is its address.

RUSTHELL runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what RUSTHELL runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUSTHELL and is it currently online?

RUSTHELL is down. The last time we saw it was 4 days 6 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RUSTHELL?

These tags are published by RUSTHELL and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RUSTHELL?

The following Rust Analytics lists feature RUSTHELL: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join RUSTHELL?

The console route: start Rust, press F1, enter client.connect 88.154.13.94:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.