Rust Local Test
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,395 top 51%
- Rank · 7d ago
- #6,687 ▼4708 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Custom Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:27 UTC9d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:37 UTC FW13d ago | 1 | held half | 3.9 days | 0 |
| Wed 23 Sep, 20:33 UTC21d ago | 1 | held half | 8 days | 1 |
| Sun 20 Sep, 22:40 UTC24d ago | 1 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 210/275 | ▲+43+25.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 134/200 | ▲+20+17.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 482/475 | ▲+62+14.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 123/200 | ▼−16−11.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 24/250 | ▼−3−12.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 136/275 | ▲+16+13.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Local Test?
No gather rate is given in the name of Rust Local Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Player Count
What position does Rust Local Test hold in the server rankings?
For the last seven days, Rust Local Test holds rank #11,395 on player hours, in the top 51% of all ranked servers.
How many players does Rust Local Test have?
Right now, Rust Local Test is offline; the last sighting was 5 days 1 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Schedule
What happens on wipe day at Rust Local Test?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what cycle does Rust Local Test wipe?
Rust Local Test wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 6 hours old.
Server Overview
What is the location of Rust Local Test?
For Rust Local Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 88.175.92.131:28015 is its address.
Rust Local Test is on which Rust version?
The version in use at Rust Local Test: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Local Test and is it currently online?
Rust Local Test is down. The last time we saw it was 5 days 1 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.
Server Tags
What is the meaning of the tags on Rust Local Test?
These tags are published by Rust Local Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Local Test?
These Rust Analytics lists include Rust Local Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Rust Local Test?
Type client.connect 88.175.92.131:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.