Flutes Local Rust Dev
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,219 top 57%
- Rank · 7d ago
- #14,085 ▲866 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 21:39 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 182/300 | ▼−14−7.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 192/225 | ▲+3+1.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 46/1000 | ▼−60−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 17/1000 | ▼−14−45.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 51/700 | ▼−77−60.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Flutes Local Rust Dev?
No gather rate is given in the name of Flutes Local Rust Dev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Which map is played on Flutes Local Rust Dev?
The game generates the procedural map on Flutes Local Rust Dev.
Population
What is the rank of Flutes Local Rust Dev?
In the top 57% of all ranked servers, Flutes Local Rust Dev is #13,219 on player hours over the last seven days.
What is the population on Flutes Local Rust Dev?
Right now, Flutes Local Rust Dev is offline; the last sighting was 21 days 12 hours ago.
Wipe Cycle
How does Flutes Local Rust Dev handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
When does Flutes Local Rust Dev schedule its wipes?
No rhythm can be told for Flutes Local Rust Dev yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 21 days 15 hours old.
Server Details
What is the location of Flutes Local Rust Dev?
For Flutes Local Rust Dev, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.186.146.202:28015 is its address.
Flutes Local Rust Dev is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what Flutes Local Rust Dev runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Flutes Local Rust Dev and is it currently online?
Flutes Local Rust Dev is down. The last time we saw it was 21 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 22 September 2026.
Tags & Filters
What is the meaning of the tags on Flutes Local Rust Dev?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Flutes Local Rust Dev publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Flutes Local Rust Dev?
On Rust Analytics, Flutes Local Rust Dev matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Flutes Local Rust Dev?
The console route: start Rust, press F1, enter client.connect 88.186.146.202:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.