testing testing testing testing testing testing testing test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72% · #2517 in EU
- Rank · 7d ago
- #15,970 ▲122 places up
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 5d 4h Tue 20 Oct, 18:02 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 5d 4hTue 20 Oct, 18:02 UTC
- 12d 4hTue 27 Oct, 18:02 UTC
- 19d 4hTue 3 Nov, 18:02 UTC
- 21d 5hThu 5 Nov, 19:00 UTCFW
- 26d 4hTue 10 Nov, 18:02 UTC
- 33d 4hTue 17 Nov, 18:02 UTC
- 40d 4hTue 24 Nov, 18:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:02 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 18:02 UTC6d ago | 0 | – | 5 days | 0 |
| Tue 6 Oct, 18:03 UTC8d ago | 0 | – | 2 days | 0 |
| Tue 6 Oct, 11:25 UTC9d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 07:06 UTC12d ago | 0 | – | 3.2 days | 0 |
| Fri 2 Oct, 13:02 UTC13d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 195/225 | ▲+11+5.9% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 66 on average | 35/200 | ▲+25+250.0% | |
| 4 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 8/175 | ▼−4−30.9% | |
| 5 | TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average | 21/100 | ▼−8−27.0% | |
| 6 | Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 10 on average | 2/100 | ▲+2 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on testing testing testing testing testing testing testing test?
No gather rate is given in the name of testing testing testing testing testing testing testing test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
Which map is played on testing testing testing testing testing testing testing test?
testing testing testing testing testing testing testing test uses a procedural map, which the game generates.
Player Count
What is the rank of testing testing testing testing testing testing testing test?
On seven-day player hours, testing testing testing testing testing testing testing test sits at #15,848, in the top 72% across ranked servers and #2,517 in Europe.
How many players does testing testing testing testing testing testing testing test have?
0 of 100 slots on testing testing testing testing testing testing testing test are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
What can you expect on wipe day for testing testing testing testing testing testing testing test?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does testing testing testing testing testing testing testing test wipe?
The schedule at testing testing testing testing testing testing testing test cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Tuesday 20 October at 18:02 UTC the next wipe is due. This world has been running for 43 hours. Weekly wipes are what its tags advertise.
Server Details
Where can testing testing testing testing testing testing testing test be found?
The EU tag and Europe are what testing testing testing testing testing testing testing test lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.191.209.193:28015.
testing testing testing testing testing testing testing test is on which Rust version?
The version in use at testing testing testing testing testing testing testing test: Rust network protocol 2627 and build 153858, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is testing testing testing testing testing testing testing test and is it currently online?
testing testing testing testing testing testing testing test is up. It is taking players now. The last 7 full days give 57% uptime, 96 hours on out of 168. The earliest Rust Analytics saw it was 26 September 2026.
Server Tags
How should you interpret the tags on testing testing testing testing testing testing testing test?
These tags are published by testing testing testing testing testing testing testing test and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs153858 (Build): Game build: 153858; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature testing testing testing testing testing testing testing test?
On Rust Analytics, testing testing testing testing testing testing testing test matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How to Join
How can I connect to testing testing testing testing testing testing testing test?
The console route: start Rust, press F1, enter client.connect 88.191.209.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2627,^w,^v,EU,gmvanilla,cs153858,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2627
cs153858
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.