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RUST ANALYTICS
LIVE76,692PLY11,677SRV
QUOTE 88.198.130.83:28015 Offline EU checked 7d ago

#CHILL | Monthly | Jungle only | 50% Upkeep

monthly wipes moddedoxide
Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72% · #2509 in EU
Rank · 7d ago
#15,079
868 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 4h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
dsc.gg/chillrust · seed 1337
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 4h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:29 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average48/1000−55−53.4%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−18−54.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average69/700−61−46.9%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average17/650−18−51.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average184/1000+170+1169.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 56 on average346/700+18+5.3%

Quick answers

from the figures on this page

Map and Rules

How is #CHILL | Monthly | Jungle only | 50% Upkeep configured in terms of rules and settings?

No gather rate appears in the name of #CHILL | Monthly | Jungle only | 50% Upkeep. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on #CHILL | Monthly | Jungle only | 50% Upkeep?

A procedural map of size 4,500 with seed 1337 runs on #CHILL | Monthly | Jungle only | 50% Upkeep, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by dsc.gg/chillrust.

Player Count

What position does #CHILL | Monthly | Jungle only | 50% Upkeep hold in the server rankings?

On seven-day player hours, #CHILL | Monthly | Jungle only | 50% Upkeep sits at #15,947, in the top 72% across ranked servers and #2,509 in Europe.

How many players does #CHILL | Monthly | Jungle only | 50% Upkeep have?

At present, #CHILL | Monthly | Jungle only | 50% Upkeep is offline; the last sighting was 7 days 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does #CHILL | Monthly | Jungle only | 50% Upkeep handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does #CHILL | Monthly | Jungle only | 50% Upkeep wipe?

Once a month, at the force wipe, #CHILL | Monthly | Jungle only | 50% Upkeep wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 18 hours old. The tags state monthly wipes.

Server Info

What is the location of #CHILL | Monthly | Jungle only | 50% Upkeep?

The EU tag and Europe are what #CHILL | Monthly | Jungle only | 50% Upkeep lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.198.130.83:28015 is its address.

#CHILL | Monthly | Jungle only | 50% Upkeep is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what #CHILL | Monthly | Jungle only | 50% Upkeep runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is #CHILL | Monthly | Jungle only | 50% Upkeep and is it currently online?

No response from #CHILL | Monthly | Jungle only | 50% Upkeep. It was last seen 7 days 4 hours ago. 7 full days have passed with 7% uptime, 11 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on #CHILL | Monthly | Jungle only | 50% Upkeep?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe, which #CHILL | Monthly | Jungle only | 50% Upkeep publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature #CHILL | Monthly | Jungle only | 50% Upkeep?

On Rust Analytics, #CHILL | Monthly | Jungle only | 50% Upkeep matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join #CHILL | Monthly | Jungle only | 50% Upkeep?

The console route: start Rust, press F1, enter client.connect 88.198.130.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/4casPSzanE.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Slot count: 200.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.