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RUST ANALYTICS
LIVE43,257PLY11,478SRV
QUOTE 88.198.7.190:28215 Offline checked 13d ago

PoT Staging Test Sever

solo vanillamoddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 69%
Rank · 7d ago
#9,399
6876 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
solo
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers, and #203 of the solo servers (top 91%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:47 UTC13d ago 0 – running 0
Mon 28 Sep, 20:14 UTC16d ago 2 halved by day 1 2.7 days 0
Sun 27 Sep, 08:39 UTC17d ago 2 – 1.5 days 0
Sat 26 Sep, 18:17 UTC18d ago 2 – 0.6 days 0
Thu 24 Sep, 18:02 UTC20d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【疾风】5倍|单人|独狼|10.9新档|新手|快速入门EA · solo · weekly · 24 on average20/100+0+0.4%
2[LATAM] Estrella Solitaria SOLO ONLY | 12/10 WipeSA · solo · weekly · 22 on average18/100−24−57.2%
3SOLO ONLY | FULL WIPE 08.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 12 on average1/100−2−63.6%
4LagCity RP [GER] by PoTEU · solo · 11 on average0/99+0
5[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 13.10EU · solo · weekly · 5 on average0/200−2−100.0%
6404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · solo · monthly · 5 on average2/400+0+20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PoT Staging Test Sever?

The name of PoT Staging Test Sever carries no gather rate. Solo play only, with no teams. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of PoT Staging Test Sever?

For the last seven days, PoT Staging Test Sever holds rank #16,275 on player hours, in the top 69% of all ranked servers. In the solo group, it ranks #203.

How many players does PoT Staging Test Sever have?

At present, PoT Staging Test Sever is offline; the last sighting was 13 days 7 hours ago.

Wipe Schedule

How does PoT Staging Test Sever handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

When does PoT Staging Test Sever schedule its wipes?

No next wipe can be predicted for PoT Staging Test Sever: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 11 hours old.

Server Overview

What is the location of PoT Staging Test Sever?

For PoT Staging Test Sever, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.198.7.190:28215.

PoT Staging Test Sever is on which Rust version?

The version in use at PoT Staging Test Sever: Rust network protocol 2634 and build 166493, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of PoT Staging Test Sever?

Offline at this moment: PoT Staging Test Sever. Last seen 13 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Tags & Filters

How should you interpret the tags on PoT Staging Test Sever?

Published by PoT Staging Test Sever for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts1 (Group limit): Team size caps at 1; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): It runs build 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature PoT Staging Test Sever?

The following Rust Analytics lists feature PoT Staging Test Sever: Modded Rust servers and Solo Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join PoT Staging Test Sever?

Type client.connect 88.198.7.190:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166493,ts1

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts1
Group limit Team size caps at 1.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166493
Build It runs build 166493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.