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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 88.198.7.190:28115 Offline checked 21d ago

Test Server

solo vanillamoddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,552
top 71%
Rank · 7d ago
#15,850
298 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
solo
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Custom Map · seed 1234
First seen
18 Sep 2026
lagcityrp.p-o-t.net

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, and #192 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【疾风】5倍|单人|独狼|10.9新档|新手|快速入门EA · solo · weekly · 24 on average25/100+3+12.8%
2[LATAM] Estrella Solitaria SOLO ONLY | 12/10 WipeSA · solo · weekly · 21 on average23/100−22−49.0%
3SOLO ONLY | FULL WIPE 08.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 12 on average6/100−1−12.2%
4[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 13.10EU · solo · weekly · 5 on average8/200+3+60.0%
5404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · solo · monthly · 4 on average3/400+0−7.7%
6404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 09.10EU · solo · monthly · 4 on average1/400+0+0.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test Server?

No gather rate appears in the name of Test Server. It is solo; teams are not allowed. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Test Server?

A procedural map of size 4,250 with seed 1234 runs on Test Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

Where does Test Server sit in the rankings?

For the last seven days, Test Server holds rank #15,552 on player hours, in the top 71% of all ranked servers. In the solo group, it ranks #192.

What is the population on Test Server?

At present, Test Server is offline; the last sighting was 21 days ago.

Wipe Cycle

On what cycle does Test Server wipe?

The record holds too few of Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 41 days 3 hours.

Server Details

What is the server location for Test Server?

For Test Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.198.7.190:28115.

What Rust version is Test Server running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Test Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test Server?

Offline at this moment: Test Server. Last seen 21 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.

Tags and Rankings

How should you interpret the tags on Test Server?

These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts1 (Group limit): Team size caps at 1; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Who is behind Test Server?

A p-o-t.net hostname is published by Test Server and by 1 other server we track, which points to one operator.

Test Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Test Server: Modded Rust servers and Solo Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo.

Joining the Server

What steps do I take to join Test Server?

Type client.connect 88.198.7.190:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://www.lagcity.eu/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts1

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts1
Group limit Team size caps at 1.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.