IKS[211 Devblog]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #11,788 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 21h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – IKS_CustomMap_v5
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 146/300 | ▲+14+10.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 203/245 | ▲+68+50.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 101/1000 | ▼−40−28.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 40/1000 | ▼−13−24.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 83/200 | ▼−16−16.4% |
Quick answers
from the figures on this pageRules & Settings
How is IKS[211 Devblog] configured in terms of rules and settings?
The name of IKS[211 Devblog] carries no gather rate. A group limit is not published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. The server has VAC, Valve's anti-cheat, switched off.
Activity
What position does IKS[211 Devblog] hold in the server rankings?
In the top 53% of all ranked servers, IKS[211 Devblog] is #11,788 on player hours over the last seven days.
How many players does IKS[211 Devblog] have?
At present, IKS[211 Devblog] is offline; the last sighting was 8 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Wipe Schedule
When does IKS[211 Devblog] schedule its wipes?
There are too few wipes on record for IKS[211 Devblog] to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 21 hours.
Server Details
What is the server location for IKS[211 Devblog]?
There is no region published for IKS[211 Devblog]. Rust Analytics reports the location a server claims, not the machine's actual location. 88.201.151.129:27015 is its address.
IKS[211 Devblog] runs which version of Rust?
The version in use at IKS[211 Devblog]: Rust network protocol 2164, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is IKS[211 Devblog] up, and how consistent is its uptime?
IKS[211 Devblog] is down. The last time we saw it was 8 hours ago. The earliest Rust Analytics saw it was 12 October 2026.
Tags and Rankings
How should you interpret the tags on IKS[211 Devblog]?
Published by IKS[211 Devblog] for the game's server browser to read: mp10 (Max players): Capacity: 10 slots; v2164 (Protocol): Protocol 2164: matching game versions are required to join; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.
IKS[211 Devblog] appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 24 hours.
Connection
What steps do I take to join IKS[211 Devblog]?
The console route: start Rust, press F1, enter client.connect 88.201.151.129:27015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
v2164
Mods and access
oxide
modded
Other
hb68d7370
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.