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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 88.206.86.197:28015 Offline checked 11d ago

deisfine server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,462
top 63%
Rank · 7d ago
#10,559
3903 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:15 UTC11d ago 1 – running 1
Wed 16 Sep, 06:01 UTC27d ago 1 held half 16.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+17+11.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average381/425+53+16.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+9+11.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−13−42.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/125+16+20.3%

Quick answers

from the figures on this page

Map and Rules

How is deisfine server configured in terms of rules and settings?

No gather rate is given in the name of deisfine server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on deisfine server?

deisfine server uses a procedural map, which the game generates.

Player Count

Where does deisfine server sit in the rankings?

For the last seven days, deisfine server holds rank #14,462 on player hours, in the top 63% of all ranked servers.

How many players does deisfine server have?

At present, deisfine server is offline; the last sighting was 11 days 17 hours ago.

Wipe Frequency

What happens on wipe day at deisfine server?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does deisfine server wipe?

No rhythm can be told for deisfine server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was created.

Server Info

What is the server location for deisfine server?

No region is published by deisfine server. Rust Analytics reports the location a server claims, not the machine's actual location. 88.206.86.197:28015 is its address.

deisfine server runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Windows, running on deisfine server. Joining requires the same protocol on your game, which Steam updates.

Is deisfine server up, and how consistent is its uptime?

No response from deisfine server. It was last seen 11 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on deisfine server?

Published by deisfine server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

deisfine server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, deisfine server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join deisfine server?

The console route: start Rust, press F1, enter client.connect 88.206.86.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.