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RUST ANALYTICS
LIVE78,700PLY11,673SRV
QUOTE 88.211.219.171:28080 Online checked 10m ago

[EU PVE/PVP] At Peace in the Wild

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,813
top 35%
Rank · 7d ago
#8,478
665 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
4000
Procedural Map · seed 2124204475
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 3

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:33 UTC4d ago 1 – running 0
Thu 8 Oct, 13:20 UTC6d ago 1 held half 2 days 0
Sat 3 Oct, 16:05 UTC10d ago 1 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average188/225−18−8.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average47/1000−67−58.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−24−68.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average72/700−55−43.3%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average8/200−10−56.6%

Quick answers

from the figures on this page

Server Rules

How is [EU PVE/PVP] At Peace in the Wild configured in terms of rules and settings?

No gather rate appears in the name of [EU PVE/PVP] At Peace in the Wild. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on [EU PVE/PVP] At Peace in the Wild?

A procedural map of size 4,000 with seed 2124204475 runs on [EU PVE/PVP] At Peace in the Wild, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of [EU PVE/PVP] At Peace in the Wild?

For the last seven days, [EU PVE/PVP] At Peace in the Wild holds rank #7,813 on player hours, in the top 35% of all ranked servers.

How full is [EU PVE/PVP] At Peace in the Wild?

0 of 50 slots on [EU PVE/PVP] At Peace in the Wild are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

How does [EU PVE/PVP] At Peace in the Wild handle wipe day?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 3 the crowd dropped below half.

How often does [EU PVE/PVP] At Peace in the Wild wipe?

There is no next wipe to predict for [EU PVE/PVP] At Peace in the Wild, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 21 hours old.

Server Details

What is the location of [EU PVE/PVP] At Peace in the Wild?

No region tag is published by [EU PVE/PVP] At Peace in the Wild, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.211.219.171:28080.

How is the performance on [EU PVE/PVP] At Peace in the Wild?

The last 48 hours average 125 server fps, the low being 95. 96,304 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,943 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [EU PVE/PVP] At Peace in the Wild running?

The build is Rust network protocol 2634 and build 167231 on Windows, running on [EU PVE/PVP] At Peace in the Wild. Joining requires the same protocol on your game, which Steam updates.

Is [EU PVE/PVP] At Peace in the Wild up, and how consistent is its uptime?

Online at this moment: [EU PVE/PVP] At Peace in the Wild. The reported uptime puts its last restart at about 2 days 19 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [EU PVE/PVP] At Peace in the Wild?

These tags are published by [EU PVE/PVP] At Peace in the Wild and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU PVE/PVP] At Peace in the Wild show up in Rust Analytics lists and filters?

On Rust Analytics, [EU PVE/PVP] At Peace in the Wild matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join [EU PVE/PVP] At Peace in the Wild?

Type client.connect 88.211.219.171:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.