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RUST ANALYTICS
LIVE72,805PLY11,636SRV
QUOTE 88.212.16.66:28016 Offline checked 19d ago

selftest

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,749
top 71%
Rank · 7d ago
#13,973
1776 places down
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
rust_island_2013
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+8+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average376/400−48−11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200−17−9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average335/375−80−19.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−32−40.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/400+11+3.7%

Quick answers

from the figures on this page

Map and Rules

How is selftest configured in terms of rules and settings?

The name of selftest carries no gather rate. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Population

What is the rank of selftest?

For the last seven days, selftest holds rank #15,749 on player hours, in the top 71% of all ranked servers.

What is the population on selftest?

Right now, selftest is offline; the last sighting was 19 days 22 hours ago.

Wipe Schedule

How often does selftest wipe?

The record holds too few of selftest's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC.

Server Details

What is the server location for selftest?

There is no region published for selftest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.212.16.66:28016.

What Rust version is selftest running?

The version in use at selftest: Rust network protocol 1069, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is selftest up, and how consistent is its uptime?

Offline at this moment: selftest. Last seen 19 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 23 September 2026.

Tags & Filters

What is the meaning of the tags on selftest?

Published by selftest for the game's server browser to read: mp2 (Max players): Capacity: 2 slots; v1069 (Protocol): Your game must run protocol 1069 to connect; rust (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature selftest?

These Rust Analytics lists include selftest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

What is the process to join selftest?

The console route: start Rust, press F1, enter client.connect 88.212.16.66:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as rust,mp2,v1069

Game

mp2
Max players Capacity: 2 slots.
v1069
Protocol Your game must run protocol 1069 to connect.

Other

rust
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.