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RUST ANALYTICS
LIVE79,176PLY11,677SRV
QUOTE 88.212.16.66:28116 Offline checked 18d ago

selftest

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,661
top 71%
Rank · 7d ago
#13,102
3559 places down
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
rust_island_2013
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average564/600+13+2.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average438/475−29−6.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average161/200−41−20.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average346/375−82−19.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250−30−37.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average342/400+26+8.1%

Quick answers

from the figures on this page

Map and Rules

How is selftest configured in terms of rules and settings?

No gather rate is given in the name of selftest. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does selftest sit in the rankings?

In the top 71% of all ranked servers, selftest is #16,661 on player hours over the last seven days.

How full is selftest?

At present, selftest is offline; the last sighting was 18 days 3 hours ago.

Wipe Schedule

On what cycle does selftest wipe?

There are too few wipes on record for selftest to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC.

Server Info

What is the location of selftest?

There is no region published for selftest. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.212.16.66:28116.

What Rust version is selftest running?

The version in use at selftest: Rust network protocol 1069, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of selftest?

Offline at this moment: selftest. Last seen 18 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

What is the meaning of the tags on selftest?

Published by selftest for the game's server browser to read: mp2 (Max players): Capacity: 2 slots; v1069 (Protocol): Protocol 1069: matching game versions are required to join; rust (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature selftest?

These Rust Analytics lists include selftest: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Joining the Server

How can I connect to selftest?

Type client.connect 88.212.16.66:28116 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as rust,mp2,v1069

Game

mp2
Max players Capacity: 2 slots.
v1069
Protocol Protocol 1069: matching game versions are required to join.

Other

rust
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.