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RUST ANALYTICS
LIVE33,340PLY11,462SRV
QUOTE 88.253.136.16:28015 Offline checked 16d ago

buluts server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,421
top 65%
Rank · 7d ago
#14,334
1087 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average176/200+40+29.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−25−22.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average322/350+54+20.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average109/200+17+19.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average60/300−38−38.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on buluts server?

No gather rate is given in the name of buluts server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on buluts server?

buluts server uses a procedural map, which the game generates.

Activity

Where does buluts server sit in the rankings?

In the top 65% of all ranked servers, buluts server is #15,421 on player hours over the last seven days.

How many players does buluts server have?

At present, buluts server is offline; the last sighting was 16 days 20 hours ago.

Wipe Schedule

When does buluts server schedule its wipes?

There are too few wipes on record for buluts server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 38 days 13 hours old.

Server Details

Where can buluts server be found?

No region is published by buluts server. Rust Analytics reports the location a server claims, not the machine's actual location. 88.253.136.16:28015 is its address.

buluts server is on which Rust version?

The build is Rust network protocol 2633 and build 163207 on Windows, running on buluts server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of buluts server?

Offline at this moment: buluts server. Last seen 16 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Tags & Filters

How should you interpret the tags on buluts server?

Published by buluts server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does buluts server show up in Rust Analytics lists and filters?

These Rust Analytics lists include buluts server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join buluts server?

Type client.connect 88.253.136.16:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.