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RUST ANALYTICS
LIVE35,804PLY11,449SRV
QUOTE 88.74.76.111:28015 Offline checked 1d ago

recoil lab

Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,441
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
CraggyIsland.WeaponTest
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75115:0016:0017:0018:0019:0020:00Wiped Mon 12 Oct, 15:22 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:52 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average229/250−47−17.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average130/200−13−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average228/250+22+10.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average124/200−43−25.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−19−52.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/150−22−16.1%

Quick answers

from the figures on this page

Rules & Settings

How is recoil lab configured in terms of rules and settings?

The name of recoil lab carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

Player Count

What is the rank of recoil lab?

In the top 47% of all ranked servers, recoil lab is #10,441 on player hours over the last seven days.

How many players does recoil lab have?

At present, recoil lab is offline; the last sighting was 34 hours ago. Average players over seven days: 1; peak: 1. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does recoil lab schedule its wipes?

No rhythm can be told for recoil lab yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 39 hours.

Server Overview

What is the location of recoil lab?

For recoil lab, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.74.76.111:28015.

What Rust version is recoil lab running?

The build is Rust network protocol 2634 and build 167584 on Windows, running on recoil lab. The protocol has to match for you to join, and Steam applies that update.

How reliable is recoil lab and is it currently online?

No response from recoil lab. It was last seen 34 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.

Tags and Rankings

What is the meaning of the tags on recoil lab?

These tags are published by recoil lab and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does recoil lab show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature recoil lab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join recoil lab?

The console route: start Rust, press F1, enter client.connect 88.74.76.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.