recoil lab
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,441 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – CraggyIsland.WeaponTest
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:52 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 229/250 | ▼−47−17.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 130/200 | ▼−13−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 228/250 | ▲+22+10.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 124/200 | ▼−43−25.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 17/250 | ▼−19−52.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/150 | ▼−22−16.1% |
Quick answers
from the figures on this pageRules & Settings
How is recoil lab configured in terms of rules and settings?
The name of recoil lab carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
Player Count
What is the rank of recoil lab?
In the top 47% of all ranked servers, recoil lab is #10,441 on player hours over the last seven days.
How many players does recoil lab have?
At present, recoil lab is offline; the last sighting was 34 hours ago. Average players over seven days: 1; peak: 1. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
When does recoil lab schedule its wipes?
No rhythm can be told for recoil lab yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 39 hours.
Server Overview
What is the location of recoil lab?
For recoil lab, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.74.76.111:28015.
What Rust version is recoil lab running?
The build is Rust network protocol 2634 and build 167584 on Windows, running on recoil lab. The protocol has to match for you to join, and Steam applies that update.
How reliable is recoil lab and is it currently online?
No response from recoil lab. It was last seen 34 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.
Tags and Rankings
What is the meaning of the tags on recoil lab?
These tags are published by recoil lab and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does recoil lab show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature recoil lab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join recoil lab?
The console route: start Rust, press F1, enter client.connect 88.74.76.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.