[LAB] testing 1337
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,699 top 70%
- Rank · 7d ago
- #15,586 ▼1113 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 345/350 | ▼−16−4.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 198/200 | ▼−15−6.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 182/200 | ▲+18+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 208/200 | ▼−8−3.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 37/250 | ▼−3−7.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 188/225 | ▲+6+3.3% |
Quick answers
from the figures on this pageServer Rules
How is [LAB] testing 1337 configured in terms of rules and settings?
No gather rate is given in the name of [LAB] testing 1337. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on [LAB] testing 1337?
[LAB] testing 1337 uses a procedural map, which the game generates.
Player Count
What position does [LAB] testing 1337 hold in the server rankings?
In the top 70% of all ranked servers, [LAB] testing 1337 is #16,699 on player hours over the last seven days.
How full is [LAB] testing 1337?
At present, [LAB] testing 1337 is offline; the last sighting was 13 days 11 hours ago.
Wipe Schedule
When does [LAB] testing 1337 schedule its wipes?
There are too few wipes on record for [LAB] testing 1337 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 14 hours ago the current world was created.
Server Info
What is the location of [LAB] testing 1337?
No region is published by [LAB] testing 1337. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 88.8.48.212:28015.
What Rust version is [LAB] testing 1337 running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on [LAB] testing 1337. The protocol has to match for you to join, and Steam applies that update.
Is [LAB] testing 1337 up, and how consistent is its uptime?
Offline at this moment: [LAB] testing 1337. Last seen 13 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Server Tags
How should you interpret the tags on [LAB] testing 1337?
Published by [LAB] testing 1337 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
[LAB] testing 1337 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [LAB] testing 1337: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join [LAB] testing 1337?
The console route: start Rust, press F1, enter client.connect 88.8.48.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.