Rust Bound
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,813 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keeps- usual gap
- 0.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 15:43 UTC25d ago | 1 | – | running | 1 |
| Thu 17 Sep, 13:02 UTC26d ago | 1 | – | 1.1 days | 0 |
| Wed 16 Sep, 23:55 UTC27d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 25/300 | ▼−13−33.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 31/245 | ▲+5+21.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 8/1000 | ▼−5−38.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−7−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 12/700 | ▼−23−66.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Bound?
No gather rate is given in the name of Rust Bound. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on Rust Bound?
Rust Bound uses a procedural map, which the game generates.
Player Count
What is the rank of Rust Bound?
For the last seven days, Rust Bound holds rank #13,813 on player hours, in the top – of all ranked servers.
How full is Rust Bound?
Right now, Rust Bound is offline; the last sighting was 25 days 9 hours ago.
Wipe Cycle
What can you expect on wipe day for Rust Bound?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Rust Bound wipe?
Rust Bound wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 days 13 hours ago the current world was created.
Server Info
Where can Rust Bound be found?
No region is published by Rust Bound. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 88.97.162.240:28015 is its address.
Rust Bound runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Rust Bound. Joining requires the same protocol on your game, which Steam updates.
Is Rust Bound up, and how consistent is its uptime?
No response from Rust Bound. It was last seen 25 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Rust Bound?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust Bound publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Bound appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Bound: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Rust Bound?
The console route: start Rust, press F1, enter client.connect 88.97.162.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.