A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,000 top 70%
- Rank · 7d ago
- #16,239 ▲239 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 416/500 | ▲+91+28.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 328/400 | ▲+13+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 324/325 | ▲+8+2.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 327/350 | ▲+41+14.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 313/450 | ▲+62+24.8% |
Quick answers
from the figures on this pageServer Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Rust Server?
A procedural map runs on A Rust Server, created by the game.
Activity
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #16,000 on player hours, in the top 70% of all ranked servers.
What is the population on A Rust Server?
Right now, A Rust Server is offline; the last sighting was 11 days 7 hours ago.
Wipe Schedule
On what cycle does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 22 hours ago the current world was created.
Server Info
Where can A Rust Server be found?
There is no region published for A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.99.214.40:30113.
A Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Linux, running on A Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Rust Server?
A Rust Server is down. The last time we saw it was 11 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to A Rust Server?
Type client.connect 88.99.214.40:30113 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp40
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.