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RUST ANALYTICS
LIVE33,425PLY11,460SRV
QUOTE 88.99.95.55:28015 Online checked 11m ago

ServTower Rust

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
#16,709
753 places up
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123422:0023:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

010020030040022:0023:0000:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average28/300−26−47.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average12/245−31−72.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average7/1000−8−54.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−32−72.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ServTower Rust?

No gather rate appears in the name of ServTower Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on ServTower Rust?

ServTower Rust uses a procedural map of size 3,500 with seed 12345, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of ServTower Rust?

In the top 71% of all ranked servers, ServTower Rust is #15,956 on player hours over the last seven days.

How many players does ServTower Rust have?

0 of 100 slots on ServTower Rust are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

When does ServTower Rust schedule its wipes?

The record holds too few of ServTower Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 days 15 hours.

Server Details

Where can ServTower Rust be found?

There is no region published for ServTower Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.99.95.55:28015.

What is the performance like on ServTower Rust?

Server fps over the last 48 hours: 221 on average, 215 at the lowest. The entity count reached 69,186, covering buildings, deployables and all else in the world. Memory use peaked at 1,985 MB. Low fps and growing entities are the source of felt lag.

ServTower Rust is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on ServTower Rust. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ServTower Rust?

ServTower Rust is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 hours ago. The last 7 full days give 16% uptime, 27 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.

Server Tags

What is the meaning of the tags on ServTower Rust?

These tags are published by ServTower Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ServTower Rust show up in Rust Analytics lists and filters?

On Rust Analytics, ServTower Rust matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to ServTower Rust?

Type client.connect 88.99.95.55:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.