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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 89.105.239.177:28015 Offline checked 14d ago

U.S.D. RusT

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,869
top 71%
Rank · 7d ago
#15,472
1397 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average195/225+11+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average149/200+35+30.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average408/425−7−1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average154/200+49+46.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average132/175+36+36.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on U.S.D. RusT?

The name of U.S.D. RusT carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on U.S.D. RusT?

A procedural map runs on U.S.D. RusT, created by the game.

Population

Where does U.S.D. RusT sit in the rankings?

In the top 71% of all ranked servers, U.S.D. RusT is #16,869 on player hours over the last seven days.

What is the population on U.S.D. RusT?

Right now, U.S.D. RusT is offline; the last sighting was 14 days 7 hours ago.

Wipe Frequency

How often does U.S.D. RusT wipe?

No rhythm can be told for U.S.D. RusT yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 19 hours ago the current world was created.

Server Details

Where can U.S.D. RusT be found?

For U.S.D. RusT, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 89.105.239.177:28015 is its address.

U.S.D. RusT is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what U.S.D. RusT runs. Joining requires the same protocol on your game, which Steam updates.

Is U.S.D. RusT up, and how consistent is its uptime?

Offline at this moment: U.S.D. RusT. Last seen 14 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Tags and Rankings

What is the meaning of the tags on U.S.D. RusT?

These tags are published by U.S.D. RusT and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does U.S.D. RusT show up in Rust Analytics lists and filters?

These Rust Analytics lists include U.S.D. RusT: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to U.S.D. RusT?

Type client.connect 89.105.239.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.