U.S.D. RusT
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,869 top 71%
- Rank · 7d ago
- #15,472 ▼1397 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 195/225 | ▲+11+6.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 149/200 | ▲+35+30.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 408/425 | ▼−7−1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 154/200 | ▲+49+46.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 132/175 | ▲+36+36.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on U.S.D. RusT?
The name of U.S.D. RusT carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on U.S.D. RusT?
A procedural map runs on U.S.D. RusT, created by the game.
Population
Where does U.S.D. RusT sit in the rankings?
In the top 71% of all ranked servers, U.S.D. RusT is #16,869 on player hours over the last seven days.
What is the population on U.S.D. RusT?
Right now, U.S.D. RusT is offline; the last sighting was 14 days 7 hours ago.
Wipe Frequency
How often does U.S.D. RusT wipe?
No rhythm can be told for U.S.D. RusT yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 19 hours ago the current world was created.
Server Details
Where can U.S.D. RusT be found?
For U.S.D. RusT, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 89.105.239.177:28015 is its address.
U.S.D. RusT is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what U.S.D. RusT runs. Joining requires the same protocol on your game, which Steam updates.
Is U.S.D. RusT up, and how consistent is its uptime?
Offline at this moment: U.S.D. RusT. Last seen 14 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Tags and Rankings
What is the meaning of the tags on U.S.D. RusT?
These tags are published by U.S.D. RusT and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does U.S.D. RusT show up in Rust Analytics lists and filters?
These Rust Analytics lists include U.S.D. RusT: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to U.S.D. RusT?
Type client.connect 89.105.239.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.