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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 89.110.27.221:28015 Offline checked 13h ago

nameserver

Players · last
0/ 15
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#14,488
top 66%
Rank · 7d ago
–
not ranked a week ago
Last wipe
15h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Wed 14 Oct, 19:02 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:31 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average486/475−71−12.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average270/275−91−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average131/200−25−15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average325/300+0−0.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average60/250+13+27.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average243/300−65−21.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Population

What position does nameserver hold in the server rankings?

In the top 66% of all ranked servers, nameserver is #14,488 on player hours over the last seven days.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 13 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

Wipe Cycle

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 15 hours ago the current world was created.

Server Overview

Where can nameserver be found?

No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.110.27.221:28015 is its address.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of nameserver?

No response from nameserver. It was last seen 13 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join nameserver?

The console route: start Rust, press F1, enter client.connect 89.110.27.221:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.