nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,488 top 66%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:31 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 486/475 | ▼−71−12.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 270/275 | ▼−91−25.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 131/200 | ▼−25−15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 325/300 | ▪+0−0.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 60/250 | ▲+13+27.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 243/300 | ▼−65−21.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on nameserver?
The name of nameserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on nameserver?
A procedural map runs on nameserver, created by the game.
Population
What position does nameserver hold in the server rankings?
In the top 66% of all ranked servers, nameserver is #14,488 on player hours over the last seven days.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 13 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.
Wipe Cycle
On what cycle does nameserver wipe?
No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 15 hours ago the current world was created.
Server Overview
Where can nameserver be found?
No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.110.27.221:28015 is its address.
nameserver is on which Rust version?
The version in use at nameserver: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of nameserver?
No response from nameserver. It was last seen 13 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on nameserver?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does nameserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What steps do I take to join nameserver?
The console route: start Rust, press F1, enter client.connect 89.110.27.221:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp15
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.