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RUST ANALYTICS
LIVE52,588PLY11,551SRV
QUOTE 89.113.141.20:28015 Offline checked 28d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,485
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average390/375−117−23.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average234/225−93−28.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average129/200−24−15.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average266/250−22−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average39/250−4−9.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average228/275−54−19.2%

Quick answers

from the figures on this page

Server Rules

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Server Name?

A procedural map runs on My Server Name, created by the game.

Activity

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #15,485 on player hours, in the top – of all ranked servers.

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 28 days 3 hours ago.

Wipe Schedule

How often does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 4 hours.

Server Info

Where can My Server Name be found?

There is no region published for My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.113.141.20:28015.

What Rust version is My Server Name running?

Rust network protocol 2631 and build 158021 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 28 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 17 September 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158021 (Build): It runs build 158021; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Server Name show up in Rust Analytics lists and filters?

On Rust Analytics, My Server Name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Server Name?

Type client.connect 89.113.141.20:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol Your game must run protocol 2631 to connect.
cs158021
Build It runs build 158021.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.