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RUST ANALYTICS
LIVE91,719PLY11,667SRV
QUOTE 89.125.214.191:28015 Offline EU checked 23h ago

Test

modded
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,836
top 72% · #2513 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 513234322
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123404:0006:0009:0011:0014:0016:00

Hourly average and peak, UTC.

Server performance

010020030040004:0006:0009:0011:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average200/225+6+3.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average29/1000−12−28.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average352/1000+341+3005.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average32/700−43−57.2%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average12/650−6−33.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Test?

No gather rate is given in the name of Test. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test?

Test uses a procedural map of size 2,000 with seed 513234322, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Test sit in the rankings?

On seven-day player hours, Test sits at #15,836, in the top 72% across ranked servers and #2,513 in Europe.

How many players does Test have?

Right now, Test is offline; the last sighting was 23 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Test wipe?

No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 38 days 5 hours.

Server Info

Where can Test be found?

In Europe, Test lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.125.214.191:28015 is its address.

How is the performance on Test?

Average server fps for the last 48 hours is 214; the floor was 187. At its peak it held 18,350 entities: buildings, deployables and the rest of the world. Memory use peaked at 628 MB. What players feel as lag is low fps together with a rising entity count.

Test runs which version of Rust?

The version in use at Test: Rust network protocol 2332, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test?

Offline at this moment: Test. Last seen 23 hours ago. 24 minutes ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 14 October 2026.

Tags and Rankings

What is the meaning of the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; v2332 (Protocol): Protocol 2332: matching game versions are required to join; ptrak (Networking): Runs on RakNet, Rust's default network layer; weekly (Weekly): Wipes land every week; vanilla (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe; hf7b64e55 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Test matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded.

Connection

How can I connect to Test?

Type client.connect 89.125.214.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2332,EU,vanilla,weekly,hf7b64e55,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
v2332
Protocol Protocol 2332: matching game versions are required to join.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Wipe schedule

weekly
Weekly Wipes land every week.

Difficulty

vanilla
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The browser places this server in Europe.

Other

hf7b64e55
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.