TestServ12
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,336 top 60%
- Rank · 7d ago
- #12,084 ▼2252 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 1000 Procedural Map · seed 352165132
- First seen
- 30 Sep 2026 ^
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 185/300 | ▼−9−4.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 188/225 | ▼−18−8.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 43/1000 | ▼−71−62.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−26−74.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 70/700 | ▼−57−44.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TestServ12?
No gather rate appears in the name of TestServ12. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on TestServ12?
A procedural map of size 1,000 with seed 352165132 runs on TestServ12, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of TestServ12?
In the top 60% of all ranked servers, TestServ12 is #14,336 on player hours over the last seven days.
What is the population on TestServ12?
At present, TestServ12 is offline; the last sighting was 13 days 19 hours ago.
Wipe Frequency
How often does TestServ12 wipe?
There are too few wipes on record for TestServ12 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 14 days 1 hours old.
Server Details
What is the server location for TestServ12?
For TestServ12, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.125.214.42:28015.
TestServ12 is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on TestServ12. Your game needs the same protocol to get in; Steam takes care of the update.
Is TestServ12 up, and how consistent is its uptime?
TestServ12 is down. The last time we saw it was 13 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Tags and Rankings
What is the meaning of the tags on TestServ12?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which TestServ12 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature TestServ12?
These Rust Analytics lists include TestServ12: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join TestServ12?
The console route: start Rust, press F1, enter client.connect 89.125.214.42:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.