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RUST ANALYTICS
LIVE32,815PLY11,466SRV
QUOTE 89.149.199.121:28015 Offline EU checked 1d ago

[WILDCORE] EU 2X | TEST | WEEKLY

2x trio weekly wipes vanillamoddedcarbon
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,907
top 72% · #2507 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
weekly schedule
Next wipe
5d 16h
Tue 20 Oct, 21:24 UTC
Group limit
trio
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
0123421:0022:00Wiped Tue 13 Oct, 21:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU, and #512 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeTuesday 20 October, 21:24 UTCin 5d 16h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average4/200−18−82.0%
2Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 105 on average8/100−10−55.3%
3MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 10.10EU · trio · 2x · weekly · 105 on average3/350−2−34.5%
4Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 12.10EU · trio · 2x · weekly · 89 on average27/300−10−26.2%
5[EU] Stevious 2x | Solo/Duo/Trio | 8/10EU · trio · 2x · weekly · 59 on average3/150−1−21.7%
6EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2EU · trio · 2x · weekly · 57 on average3/200−3−51.4%

Quick answers

from the figures on this page

Server Rules

How is [WILDCORE] EU 2X | TEST | WEEKLY configured in terms of rules and settings?

[WILDCORE] EU 2X | TEST | WEEKLY carries its gather rate in its name: 2x. trio caps groups at 3 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

What is the current map on [WILDCORE] EU 2X | TEST | WEEKLY?

The game generates the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.

Activity

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold in the server rankings?

On seven-day player hours, [WILDCORE] EU 2X | TEST | WEEKLY sits at #15,907, in the top 72% across ranked servers and #2,507 in Europe. In the trio group, it ranks #512.

How full is [WILDCORE] EU 2X | TEST | WEEKLY?

Right now, [WILDCORE] EU 2X | TEST | WEEKLY is offline; the last sighting was 29 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe?

Using weekly: 7 days after its last wipe, [WILDCORE] EU 2X | TEST | WEEKLY's next wipe is estimated. The date of its next wipe is Tuesday 20 October at 21:24 UTC. This world has been running for 31 hours. Its tags state a wipe every week.

Server Overview

What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?

The EU tag and Europe are what [WILDCORE] EU 2X | TEST | WEEKLY lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.149.199.121:28015.

What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY running?

Rust network protocol 2634 and build 167781 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. The protocol has to match for you to join, and Steam applies that update.

Is [WILDCORE] EU 2X | TEST | WEEKLY up, and how consistent is its uptime?

[WILDCORE] EU 2X | TEST | WEEKLY is down. The last time we saw it was 29 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 13 October 2026.

Tags and Rankings

How should you interpret the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe, which [WILDCORE] EU 2X | TEST | WEEKLY publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [WILDCORE] EU 2X | TEST | WEEKLY?

The following Rust Analytics lists feature [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers, Rust servers: Europe, Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How to Join

What steps do I take to join [WILDCORE] EU 2X | TEST | WEEKLY?

Type client.connect 89.149.199.121:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts3
Group limit 3 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.