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RUST ANALYTICS
LIVE33,702PLY11,456SRV
QUOTE 89.163.188.215:28015 Online checked 7m ago

SKP Testserver

moddedoxide
Players · last
1/ 10
+0+0.0%24h
10% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
+0.0% from 1
7-day average
0
peak 1
Rank
#9,447
top 42%
Rank · 7d ago
#16,709
7262 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4500
Procedural Map · seed 1203837342
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0019:0004:00Wiped Mon 12 Oct, 14:54 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
01020304007:0016:0001:0010:0019:0004:00Wiped Mon 12 Oct, 14:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:54 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average44/300−29−39.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average34/225−15−30.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−8−38.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−8−68.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average14/700−35−71.4%

Quick answers

from the figures on this page

Rules & Settings

How is SKP Testserver configured in terms of rules and settings?

The name of SKP Testserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SKP Testserver?

The map on SKP Testserver is procedural, size 4,500, with seed 1203837342, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does SKP Testserver sit in the rankings?

For the last seven days, SKP Testserver holds rank #9,447 on player hours, in the top 42% of all ranked servers.

What is the population on SKP Testserver?

1 of 10 slots on SKP Testserver are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.

Wipe Cycle

How often does SKP Testserver wipe?

No rhythm can be told for SKP Testserver yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 hours old.

Server Info

Where can SKP Testserver be found?

There is no region published for SKP Testserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.163.188.215:28015 is its address.

How is the performance on SKP Testserver?

Average server fps for the last 48 hours is 25; the floor was 7. At its peak it held 117,108 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,470 MB. Low fps and growing entities are the source of felt lag.

SKP Testserver is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what SKP Testserver runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of SKP Testserver?

SKP Testserver is up. It is taking players now. The reported uptime puts its last restart at about 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on SKP Testserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which SKP Testserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

SKP Testserver appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature SKP Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join SKP Testserver?

The console route: start Rust, press F1, enter client.connect 89.163.188.215:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.