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RUST ANALYTICS
LIVE41,471PLY11,535SRV
QUOTE 89.163.193.54:28015 Online checked 12m ago

Gamed!de SNF

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 4
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,567
top 16%
Rank · 7d ago
#4,297
730 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
138
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC11d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average10/300−13−56.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−65.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average7/700−18−71.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Gamed!de SNF?

No gather rate appears in the name of Gamed!de SNF. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Gamed!de SNF?

Gamed!de SNF uses a procedural map of size 4,500 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Gamed!de SNF sit in the rankings?

In the top 16% of all ranked servers, Gamed!de SNF is #3,567 on player hours over the last seven days.

What is the population on Gamed!de SNF?

0 of 10 slots on Gamed!de SNF are filled right now. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 4 players.

Wipe Cycle

What happens on wipe day at Gamed!de SNF?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 34 hours after the wipe, the crowd peaked.

On what cycle does Gamed!de SNF wipe?

No rhythm can be told for Gamed!de SNF yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 23 hours ago the current world was created.

Server Overview

What is the server location for Gamed!de SNF?

No region is published by Gamed!de SNF. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.163.193.54:28015 is its address.

Is Gamed!de SNF performing well?

The last 48 hours average 29 server fps, the low being 19. The entity count reached 115,816, covering buildings, deployables and all else in the world. The memory ceiling reached 4,125 MB. Low fps and growing entities are the source of felt lag.

Gamed!de SNF is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Gamed!de SNF. The protocol has to match for you to join, and Steam applies that update.

Is Gamed!de SNF up, and how consistent is its uptime?

Online at this moment: Gamed!de SNF. Its own uptime figure dates the last restart to roughly 11 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Gamed!de SNF?

Published by Gamed!de SNF for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Gamed!de SNF?

These Rust Analytics lists include Gamed!de SNF: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Gamed!de SNF?

The console route: start Rust, press F1, enter client.connect 89.163.193.54:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.