Skip to the page
RUST ANALYTICS
LIVE42,193PLY11,472SRV
QUOTE 89.175.186.6:28015 Online checked 9m ago

SunlanD13

Players · last
0/ 60
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,974
top 31%
Rank · 7d ago
#7,324
350 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
4500
Procedural Map · seed 985235999
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:44 UTC9d ago 2 – running 0
Thu 24 Sep, 18:55 UTC19d ago 3 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average308/350−53−14.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average184/200−29−13.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average187/200+23+14.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average192/200−24−11.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average34/250−6−14.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average181/225−1−0.5%

Quick answers

from the figures on this page

Rules & Settings

How is SunlanD13 configured in terms of rules and settings?

No gather rate appears in the name of SunlanD13. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on SunlanD13?

A procedural map of size 4,500 with seed 985235999 runs on SunlanD13, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of SunlanD13?

In the top 31% of all ranked servers, SunlanD13 is #6,974 on player hours over the last seven days.

How many players does SunlanD13 have?

0 of 60 slots on SunlanD13 are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at SunlanD13?

The average peak across its recent wipes is 2 players. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

How often does SunlanD13 wipe?

No rhythm can be told for SunlanD13 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days ago the current world was created.

Server Overview

What is the server location for SunlanD13?

No region is published by SunlanD13. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.175.186.6:28015.

Is SunlanD13 performing well?

Average server fps for the last 48 hours is 84; the floor was 63. At its peak it held 122,002 entities: buildings, deployables and the rest of the world. Up to 4,593 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is SunlanD13 running?

Rust network protocol 2634 and build 166652 on Windows is what SunlanD13 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of SunlanD13?

SunlanD13 is up. It is taking players now. 5 days 9 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on SunlanD13?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): It holds 60 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which SunlanD13 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SunlanD13 show up in Rust Analytics lists and filters?

These Rust Analytics lists include SunlanD13: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join SunlanD13?

The console route: start Rust, press F1, enter client.connect 89.175.186.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://m.vk.com/public217785955.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players It holds 60 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.