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RUST ANALYTICS
LIVE55,531PLY11,644SRV
QUOTE 89.182.223.169:28015 Offline checked 23d ago

NightLight

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,512
no region published
Rank · 7d ago
#15,134
378 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average245/275+5+2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average242/275+57+30.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average323/350−79−19.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average229/250+67+41.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−4−7.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average194/275+31+19.3%

Quick answers

from the figures on this page

Map and Rules

How is NightLight configured in terms of rules and settings?

No gather rate is given in the name of NightLight. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on NightLight?

A procedural map runs on NightLight, created by the game.

Population

Where does NightLight sit in the rankings?

In the top – of all ranked servers, NightLight is #15,512 on player hours over the last seven days.

How many players does NightLight have?

At present, NightLight is offline; the last sighting was 23 days 8 hours ago.

Wipe Cycle

How often does NightLight wipe?

The record holds too few of NightLight's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 2 hours.

Server Info

What is the server location for NightLight?

No region is published by NightLight. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.182.223.169:28015 is its address.

NightLight runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on NightLight. Your game needs the same protocol to get in; Steam takes care of the update.

Is NightLight up, and how consistent is its uptime?

No response from NightLight. It was last seen 23 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on NightLight?

These tags are published by NightLight and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does NightLight show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature NightLight: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to NightLight?

Type client.connect 89.182.223.169:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.