Skip to the page
RUST ANALYTICS
LIVE76,210PLY11,662SRV
QUOTE 89.190.143.205:28015 Offline NA checked 12d ago

Mr. Blue Debug

biweekly wipes vanillamoddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,927
top 69% · #1584 in NA
Rank · 7d ago
#5,819
10108 places down
Last wipe
19d ago
biweekly schedule
Next wipe
8d 17h
Fri 23 Oct, 08:12 UTC
Group limit
100 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 23 October, 08:12 UTCin 8d 17h

Its biweekly schedule tag · low confidence

usual gap
1.5 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 8d 17hFri 23 Oct, 08:12 UTC
  2. 22d 4hThu 5 Nov, 19:00 UTCFW
  3. 22d 17hFri 6 Nov, 08:12 UTC
  4. 36d 17hFri 20 Nov, 08:12 UTC

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:12 UTC19d ago 2 – running 1
Tue 22 Sep, 11:58 UTC22d ago 2 held half 2.8 days 0
Mon 21 Sep, 04:33 UTC23d ago 2 – 1.3 days 1
Sun 20 Sep, 08:55 UTC24d ago 1 – 0.8 days 1
Thu 17 Sep, 05:28 UTC27d ago 1 held half 3.1 days 0
Tue 15 Sep, 23:40 UTC28d ago 1 – 1.2 days 0
Mon 14 Sep, 05:50 UTC30d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average3/100−4−59.1%
2Lumber BoyzNA · groups of 8+ · biweekly · 4 on average1/50+0−7.7%
3Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average1/100+0+0.0%
4[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average1/100−1−57.1%
5Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 68 on average30/200+0+0.0%
6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 34 on average12/200−5−30.8%

Quick answers

from the figures on this page

Map and Rules

How is Mr. Blue Debug configured in terms of rules and settings?

The name of Mr. Blue Debug carries no gather rate. The maximum group size is 100 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Activity

What is the rank of Mr. Blue Debug?

On seven-day player hours, Mr. Blue Debug sits at #15,927, in the top 69% across ranked servers and #1,584 in North America.

How full is Mr. Blue Debug?

At present, Mr. Blue Debug is offline; the last sighting was 12 days 11 hours ago.

Wipe Schedule

How does Mr. Blue Debug handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 39 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does Mr. Blue Debug wipe?

The prediction follows the tag because too few of Mr. Blue Debug's wipes are on record to confirm its schedule. On Friday 23 October at 08:12 UTC the next wipe is due. 19 days 20 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the server location for Mr. Blue Debug?

With the NA tag, Mr. Blue Debug lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.190.143.205:28015 is its address.

Mr. Blue Debug is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Mr. Blue Debug. Joining requires the same protocol on your game, which Steam updates.

Is Mr. Blue Debug up, and how consistent is its uptime?

Offline at this moment: Mr. Blue Debug. Last seen 12 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Mr. Blue Debug?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts100 (Group limit): Team size caps at 100; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is offered for new players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America, which Mr. Blue Debug publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Mr. Blue Debug show up in Rust Analytics lists and filters?

On Rust Analytics, Mr. Blue Debug matches these lists: Rust tutorial servers, by population, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connection

How can I connect to Mr. Blue Debug?

The console route: start Rust, press F1, enter client.connect 89.190.143.205:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts100
Group limit Team size caps at 100.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.