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RUST ANALYTICS
LIVE38,456PLY11,532SRV
QUOTE 89.204.26.94:7952 Online checked 11m ago

Voron'ka_Rust

vanilla
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
247d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 849156275
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average162/200+8+5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average89/200+2+2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/450+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average96/200+13+16.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average97/150+17+21.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Voron'ka_Rust?

No gather rate appears in the name of Voron'ka_Rust. The maximum group size is 10 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Voron'ka_Rust?

A procedural map of size 4,500 with seed 849156275 runs on Voron'ka_Rust, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Voron'ka_Rust hold in the server rankings?

In the top 71% of all ranked servers, Voron'ka_Rust is #15,967 on player hours over the last seven days.

How many players does Voron'ka_Rust have?

On Voron'ka_Rust, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

When does Voron'ka_Rust schedule its wipes?

The record holds too few of Voron'ka_Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 247 days 22 hours ago the current world was created.

Server Overview

What is the server location for Voron'ka_Rust?

For Voron'ka_Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.204.26.94:7952.

How is the performance on Voron'ka_Rust?

The last 48 hours average 119 server fps, the low being 107. At its peak it held 156,089 entities: buildings, deployables and the rest of the world. Up to 4,097 MB of memory was used. Low fps and growing entities are the source of felt lag.

Voron'ka_Rust runs which version of Rust?

The build is Rust network protocol 2627 and build 155243 on Windows, running on Voron'ka_Rust. The protocol has to match for you to join, and Steam applies that update.

How reliable is Voron'ka_Rust and is it currently online?

Online at this moment: Voron'ka_Rust. The reported uptime puts its last restart at about 1 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Voron'ka_Rust?

These tags are published by Voron'ka_Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts10 (Group limit): 10 is the maximum team size; v2627 (Protocol): To join, your game needs protocol 2627; cs155243 (Build): Build 155243; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Voron'ka_Rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include Voron'ka_Rust: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Connection

What is the process to join Voron'ka_Rust?

Type client.connect 89.204.26.94:7952 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2627,^v,gmrust,cs155243,ts10

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts10
Group limit 10 is the maximum team size.
v2627
Protocol To join, your game needs protocol 2627.
cs155243
Build Build 155243.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.