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RUST ANALYTICS
LIVE36,793PLY11,503SRV
QUOTE 89.213.214.3:28030 Offline NA checked 7h ago

Setting up PvPvE - TESTING - YMMV

monthly wipes moddedcarbonpvepremium
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71% · #1547 in NA
Rank · 7d ago
#16,709
742 places up
Last wipe
16d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 2147483647
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123404:0012:0020:0004:0012:0020:00

Hourly average and peak, UTC.

Server performance

05010015020004:0012:0020:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average51/200−16−23.4%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average42/200−9−17.6%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average71/125+6+8.4%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 49 on average48/100+10+26.9%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average47/150+3+7.8%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average28/420+10+56.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Setting up PvPvE - TESTING - YMMV?

No gather rate is given in the name of Setting up PvPvE - TESTING - YMMV. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. Entry requires Rust's premium status. VAC is active.

Which map is played on Setting up PvPvE - TESTING - YMMV?

Setting up PvPvE - TESTING - YMMV uses a procedural map of size 4,000 with seed 2147483647, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Setting up PvPvE - TESTING - YMMV sit in the rankings?

In the top 71% of all ranked servers, Setting up PvPvE - TESTING - YMMV is #15,967 on player hours over the last seven days and #1,547 in North America.

How many players does Setting up PvPvE - TESTING - YMMV have?

At present, Setting up PvPvE - TESTING - YMMV is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does Setting up PvPvE - TESTING - YMMV wipe?

Using the force wipe, Setting up PvPvE - TESTING - YMMV's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 16 days 18 hours. The tags state monthly wipes.

Server Details

What is the location of Setting up PvPvE - TESTING - YMMV?

The NA tag and North America are what Setting up PvPvE - TESTING - YMMV lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.213.214.3:28030.

What is the performance like on Setting up PvPvE - TESTING - YMMV?

Average server fps for the last 48 hours is 114; the floor was 93. The entity count reached 100,000, covering buildings, deployables and all else in the world. Memory use peaked at 2,438 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Setting up PvPvE - TESTING - YMMV running?

The version in use at Setting up PvPvE - TESTING - YMMV: Rust network protocol 2635 and build 167779, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Setting up PvPvE - TESTING - YMMV and is it currently online?

Setting up PvPvE - TESTING - YMMV is down. The last time we saw it was 7 hours ago. 11 hours ago is when it last restarted, judging by the uptime it reports. 98% is its uptime for the last 7 full days, 165 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Setting up PvPvE - TESTING - YMMV?

These tags are published by Setting up PvPvE - TESTING - YMMV and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167779 (Build): Build 167779; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): Entry requires Rust's premium status; NA (North America): The server browser files it under North America; sc1 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Setting up PvPvE - TESTING - YMMV show up in Rust Analytics lists and filters?

On Rust Analytics, Setting up PvPvE - TESTING - YMMV matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

What steps do I take to join Setting up PvPvE - TESTING - YMMV?

The console route: start Rust, press F1, enter client.connect 89.213.214.3:28030. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs167779,^q,sc1,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167779
Build Build 167779.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.
^q
Premium Entry requires Rust's premium status.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.